You can follow along the rest of this head creation process using a rigged Cubie character that meets these modeling requirements. For more information, see Cage Mesh Requirements. Outer cage - Make sure the character model has an outer cage to support face accessories and layered clothing. When modeling a character with a head, ensure the head mesh meets the Avatar character specifications for Studio import, as well as the following requirements: Many character models already include a head with distinct facial features, but they might require minor modeling adjustments for head compatibility. After you import the Cubie model into Studio, you can add this file as the Head Part's TextureID.Ī Cubie Maya project provided as additional reference. You can import this file into Studio, or open the file in your preferred 3D modeling software.Ī Cubie texture image file. A Blender project file containing a R15 Cubie character model without facial data.Ī Blender project file containing the example Cubie character model with skinned eye bones without posing or mapping data.Ī Blender project file containing the Cubie character model with the 5 example poses saved and mapped.Ī Cubie character model with a fully rigged face and over 50 poses saved and mapped.